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Forum Post: Plane Constraint in Context Capture

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Hello everyone. I have been using ContextCapture for like one week now, and I have the need to set a plane constraint to my production, as shown in the picture below. In what's inside the yellow cube, I need to rotate that so it is fixed to the YZ plane. I already set three user tie points (the red one being 1, the one at right being 2, and the one above being 3) on several pictures (I used 56, the program recognized 49 of them). Then I created an origin constraint for point 2, and a plan constraint where 2 and 3 are the y axis and 1 goes to the positive z axis. The result ... what you see here. It doesn't matter if I create the plane constraint or not, the reconstruction looks exactly the same. ¿Am I missing something? When I do the aerotriangulation (which I ran several times over and over, to get better recognition on the points by the software, moving them, erasing them and so on, and they are all blue now in the User Tie Points Editor ) I only change the option to Use positioning constraints on user tie points and leave the rest of the settings the same. Also, I use the default preset, even if the device recognizes what I use to take pictures (on a note, when I try to use Keep camera calibration , the aerotriangulation fail, but that's another concern for another day). ¿Can someone help me with the plain constraint here? It would make my life really easier if I use this to model something. Also, the scale constraint is the only one that seems to work 100% when used. Thanks.

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