Here is the problem. I generated 3MX in local coordinate system with no geo-reference attached. it created the 3MX with just no units. not metric or imperial. just simple "units" Then I imported into contextcapture editor to do my edits. I realize objects are much larger than it suppose to be. It scaled everything up based on contextcapture editor setting. I tried to find out what unit it may have used to convert but none seems to match. I ended up creating the new 3MX with some dummy imperial system (which also is incorrect and potentially cause issue) and used local coordinate values. Is there any way that I can set the default unit to feet or meters so that when I import it to editor it won't scale everything up by unknown value?
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