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Forum Post: Improving 'holes' in 3D Models

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How's it going guys! One of the most common issues we have with 3D Reality Models are 'holes' or pieces appearing in the model where they shouldn't. Recently, we created a model of a highway interchange using drone as well as terrestrial data. I've attached an image of our overall model: For the most part, the model looks great but a closer look reveals holes in billboards for instance or along the metal dividers between the carriageways. I've attached an image of a billboard from our Interchange model: Is there a way to improve on these 'holes' or as they are not as relevant, edit them entirely from the mesh? I do not have much knowledge on the use of ContextCapture editor so any workflow process on mesh retouch or editing should be great!

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