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Forum Post: [ContextCapture] Windows timeout detection and recovery (TDR) error

We get TDR error when Contextcapture is intensively processing TileProduction. Would disabling TDR help or it is driver issue? Does Contextcapture can handle TDR errors or the Tiles should be reprocessed? OS:Win10 Pro RAM:64GB GPU: GTX 980 Ti (driver 369.09)

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