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Forum Post: RE: My imported animated objects won't move in LumenRT

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hello Lizzy, Most of the file or sources on internet does not support LumenRT (it can be .dae, .fbx, .obj ) those does not have the correct file format. You can try Adobe fuse cc in which you can create you own animated character and import in LumenRT. For now it is free and available in the internet. I am attaching you the link. www.adobe.com/.../fuse.html . You can try this one.

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