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Forum Post: Traffic Jam High Resolution Video Rendering

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Hello, I am trying to render a high resolution video of a medium sized civil roadway and bridge project, but I keep running into issues with a traffic jam at the beginning of my visualizations. Basically, while LumenRT is pre-processing for producing the video something in the traffic animation (created in LumenRT) gets confused and cars pile up, despite that not being what the traffic simulation normally does in the model. The traffic jam gets worse with higher resolution and finer detail selected. If I program vehicles in Microstation prior to exporting to LumenRT, this does not happen, but the Microstation traffic simulation does not look as good, as cars do not resemble traffic quite as well. Is this simply a computing resources issue? Thanks, Ben

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