Forum Post: RE: LumenRT VISSIM export - car selections
I have uploaded the files. I am assuming the reason why tractor-trailer vehicles are not used is that they do not articulate like the VISSIM vehicles. So the realism of how the tractor-trailer would...
View ArticleForum Post: ContextCapture updates
Where can I find the list of changes and bug fixes for ContextCapture updates? What makes version 04.02.00.939 different?
View ArticleForum Post: RE: ContextCapture updates
In the Help guide see the section entitled "What's New"
View ArticleForum Post: RE: How do i change a 3mx format file to osgb?
The 3MX format is output from ContextCapture. You cannot convert the 3MX file to OSGB format.. However, what you need to do is re-run your production in ContextCapture and select OSGB as the output...
View ArticleForum Post: The price of Pointools in China
who can i ask for the price of pointools in China? Or contact me with e-mail.
View ArticleForum Post: RE: The price of Pointools in China
Hi Russell, Please fill in the form using the link below. Someone from sales will contact you with the information that you require. www.bentley.com/.../sales-contact-request
View ArticleForum Post: RE: Descartes Connect?
Hi Oto, we are actually too close to the release. We will release it before end of July. Could I know what you are specifically interested in? Regards Ben
View ArticleForum Post: RE: Descartes Connect?
I would like to test retouching for Reality Modelling - www.youtube.com/watch
View ArticleForum Post: Animated figures
Is it possible to use animated figures from other software such as poser or Daz within Lumen RT? Is there a source for additional figures beyond those that come with the software? In particular I would...
View ArticleForum Post: RE: Export an animated DGN file to LumenRT RLT file
Hi Lee, LumenRT can only export traffic animation. regards Mara
View ArticleForum Post: RE: LumenRT VISSIM export - car selections
Hi, what's the name of the zip folder? regards Mara
View ArticleForum Post: RE: LumenRT VISSIM export - car selections
Hi, yes, you are right. We don’t yet support articulated vehicles in LumenRT (e.g. big trucks). On the random mix of cars, we can omit the sports cars, but it will fix this in the new LumenRT script....
View ArticleForum Post: RE: LumenRT Support/product help
David - Hello. I'm an existing LumenRT 2015 (Studio) user and new to this site/Community as well. Could you please help communicate more exactly what is happening with e-on based LumenRT, and users,...
View ArticleForum Post: RE: Animated figures
You can import .dae and .fbx files into LumenRT both of which support rigged animations (e.g. for things like characters). In DAZ studio, just export as a .dae file
View ArticleForum Post: RE: LumenRT Support/product help
PS Sorry...I had/have so many questions I forgot one of the most important ones: how do current users get Support now?
View ArticleForum Post: RE: LumenRT Support/product help
[quote user="Lee Snyder"]David - Hello. I'm an existing LumenRT 2015 (Studio) user and new to this site/Community as well. Could you please help communicate more exactly what is happening with e-on...
View ArticleForum Post: RE: LumenRT Support/product help
Thanks for the quick reply...and more importantly for some answers. How about the other question I forgot initially...how do we get Support at this stage? Select is not required for it too, is it? I am...
View ArticleForum Post: RE: LumenRT Support/product help
It seems that there are a number of queries that seem to be 'brushed over'. I think the actual transition has been a gong show. People field questions to other people that have no answers,...
View ArticleForum Post: RE: LumenRT Support/product help
Yeah, I couldn't agree more Nick. It actually seems pretty typical from the e-on side of things, at least what I've noticed the past two years or so, but I'd optimistically hoped that Bentley might...
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