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Forum Post: RE: LumenRT VISSIM export - car selections

I have uploaded the files. I am assuming the reason why tractor-trailer vehicles are not used is that they do not articulate like the VISSIM vehicles. So the realism of how the tractor-trailer would...

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Forum Post: ContextCapture updates

Where can I find the list of changes and bug fixes for ContextCapture updates? What makes version 04.02.00.939 different?

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Forum Post: RE: ContextCapture updates

In the Help guide see the section entitled "What's New"

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Forum Post: RE: How do i change a 3mx format file to osgb?

The 3MX format is output from ContextCapture. You cannot convert the 3MX file to OSGB format.. However, what you need to do is re-run your production in ContextCapture and select OSGB as the output...

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Forum Post: The price of Pointools in China

who can i ask for the price of pointools in China? Or contact me with e-mail.

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Forum Post: RE: The price of Pointools in China

Hi Russell, Please fill in the form using the link below. Someone from sales will contact you with the information that you require. www.bentley.com/.../sales-contact-request

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Forum Post: RE: Descartes Connect?

Is there any Technology Preview already available?

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Forum Post: RE: Descartes Connect?

Hi Oto, we are actually too close to the release. We will release it before end of July. Could I know what you are specifically interested in? Regards Ben

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Forum Post: RE: Descartes Connect?

I would like to test retouching for Reality Modelling - www.youtube.com/watch

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Forum Post: Animated figures

Is it possible to use animated figures from other software such as poser or Daz within Lumen RT? Is there a source for additional figures beyond those that come with the software? In particular I would...

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Forum Post: RE: Export an animated DGN file to LumenRT RLT file

Hi Lee, LumenRT can only export traffic animation. regards Mara

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Forum Post: RE: LumenRT VISSIM export - car selections

Hi, what's the name of the zip folder? regards Mara

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Forum Post: RE: LumenRT VISSIM export - car selections

Hi, yes, you are right. We don’t yet support articulated vehicles in LumenRT (e.g. big trucks). On the random mix of cars, we can omit the sports cars, but it will fix this in the new LumenRT script....

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Forum Post: RE: LumenRT Support/product help

David - Hello. I'm an existing LumenRT 2015 (Studio) user and new to this site/Community as well. Could you please help communicate more exactly what is happening with e-on based LumenRT, and users,...

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Forum Post: RE: Animated figures

You can import .dae and .fbx files into LumenRT both of which support rigged animations (e.g. for things like characters). In DAZ studio, just export as a .dae file

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Forum Post: RE: LumenRT Support/product help

PS Sorry...I had/have so many questions I forgot one of the most important ones: how do current users get Support now?

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Forum Post: RE: LumenRT Support/product help

[quote user="Lee Snyder"]David - Hello. I'm an existing LumenRT 2015 (Studio) user and new to this site/Community as well. Could you please help communicate more exactly what is happening with e-on...

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Forum Post: RE: LumenRT Support/product help

Thanks for the quick reply...and more importantly for some answers. How about the other question I forgot initially...how do we get Support at this stage? Select is not required for it too, is it? I am...

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Forum Post: RE: LumenRT Support/product help

It seems that there are a number of queries that seem to be 'brushed over'. I think the actual transition has been a gong show. People field questions to other people that have no answers,...

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Forum Post: RE: LumenRT Support/product help

Yeah, I couldn't agree more Nick. It actually seems pretty typical from the e-on side of things, at least what I've noticed the past two years or so, but I'd optimistically hoped that Bentley might...

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